Your truck hums gently. The power has been out in Apopol for almost a generation, and you are the latest to set out for the central generator in the northeast to turn it back on.

You have enough fuel for now, but you must manage your fuel as you pass through the once-electrified wilderness. You may find it is easier to stay at one of the cities you pass through rather than press on.

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Click locations (nodes or other landmarks) you are adjacent with to move to them. Visiting an unvisited node will not cost you fuel, as you can scavenge fuel when you arrive, but backtracking will cost you one fuel. If you run out of fuel, you die.

Cities or other landmarks can give you extra fuel or other, more tempting, offers.

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Created in 3 hours by Theia and Linnea for the Trijam #199.

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